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Catch // Release

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Sorcery // Sorcery

Catch

Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)

Release

Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)

Number
125
Rarity
rare
Language
en
Released
2013-05-03
USD 0.21 USD foil 0.53 EUR 0.13 EUR foil 0.53 TIX 0.02

Price history (USD)

No price history yet — owned and tracked cards build history over time.

In your collection

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Legalities

standard not legal
pioneer legal
modern legal
legacy legal
vintage legal
commander legal
pauper not legal
brawl not legal
historic not legal
oathbreaker legal

Rulings

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