Catch // Release
//Sorcery // Sorcery
Catch
Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Release
Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)
- Set
- Dragon's Maze dgm
- Number
- 125
- Rarity
- rare
- Artist
- Kev Walker
- Language
- en
- Released
- 2013-05-03
USD 0.21
USD foil 0.53
EUR 0.13
EUR foil 0.53
TIX 0.02
Price history (USD)
No price history yet — owned and tracked cards build history over time.
In your collection
You don't own this printing yet.
Legalities
standard
not legal
pioneer
legal
modern
legal
legacy
legal
vintage
legal
commander
legal
pauper
not legal
brawl
not legal
historic
not legal
oathbreaker
legal
Rulings
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