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A Good Thing

Enchantment

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Number
86
Rarity
rare
Language
en
Released
2019-11-07
USD 1.09 EUR 2.20

Price history (USD)

No price history yet — owned and tracked cards build history over time.

In your collection

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Legalities

standard not legal
pioneer not legal
modern not legal
legacy not legal
vintage not legal
commander not legal
pauper not legal
brawl not legal
historic not legal
oathbreaker not legal

Rulings

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Other printings (1)